You can add, subtract, and blend multiple masks on the same layer in more complex ways than in premiere.
![add adjustment layer premiere cc add adjustment layer premiere cc](https://images.schoolofmotion.com/w950/8886960b-40c3-4388-a352-79befa8f8fa1/PremiereMenus-File-TitleTool-01.jpg)
You can also apply multiple masks to your luma matte layer if you want your effects to be visible in mutliple, discrete areas. You can animate masks in AE by enabling Time-Vary (the stopwatch thing) for the "Mask Path" property for a given Mask. Mask contains a single mask ("Mask 1") that defines the area where Sword Blur, and therefore also where the radial blur, is visible in the frame. In it, I apply a CC radial blur to the bottom source footage layer using the Sword Blur adjustment layer, which uses Mask as a luma matte. Here's an example of what the timeline panel looks like after going through the above steps, taken from one of my projects. Or you can just start drawing on the preview panel (making sure Matte is selected) with the shape or pen tools and it will automatically create a new mask from the shape you create. You can do this by right-clicking Matte in the timeline panel and selecting Masks.New Mask from the pop-up menu. ■ Create masks in Matte to define the areas that you want your effects to apply to. I will refer to this matte layer as "Matte". Then turn this new layer into a luma matte for the adjustment layer by selecting the "Luma" option in the TrkMat dropdown menu for FX.
![add adjustment layer premiere cc add adjustment layer premiere cc](https://h8r3x6j3.rocketcdn.me/wp-content/uploads/2020/06/adjustment-layers-premiere-pro-feature2-e1593140459837.jpg)
■ Create a new solid white layer and move it directly above FX. This will apply the effects to every (visible) layer below FX. ■ Apply any effects you wish on the FX layer. ■ Create a new adjustment layer in your comp and move it directly above the layer you want to modify.
ADD ADJUSTMENT LAYER PREMIERE CC HOW TO
I'll also include steps on how to do the masking in AE using a method that I prefer over THM01's for its flexibility.
![add adjustment layer premiere cc add adjustment layer premiere cc](https://ma-hub.imgix.net/wp-images/2021/05/01172146/Premiere-Pro-Zoom-Transitions.jpg)
You can also animate masks by selecting the "Track mask forward/backward" options, which will create keyframes for the mask on the appropriate frames. ■ If at least one mask has inverted enabled and at least one mask has inverted disabled, then the effect is applied everywhere EXCEPT the areas contained within inverted masks but not within un-inverted masks. ■ If all masks on an effect have inverted set to on, then the effect will be applied everywhere EXCEPT the areas contained within the masks. ■ If all masks on an effect have inverted set to off (the default), the behavior is as described above. However, you can change this behavior by toggling the inverted flag for each individual mask. By default, a mask defines an area in which the effect will be applied in other the effect will be applied to the areas contained in the masks and ONLY those areas. You can create multiple masks for each effect.